A game director and researcher with over fifteen years across design, interactive media and academia, I work at the intersection of cognitive research and creative direction, building experiences that ask questions as much as they answer them.
luisastrangis91@gmail.com
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About Me
I started as a graphic designer. Over fifteen years the practice expanded, into game design, UX/UI, 3D modeling, visual direction, until the work became less about a single discipline and more about understanding why designed systems shape the way people think, feel and remember.
Today I direct game projects, research the intersection of neuroscience and interactive experience as a PhD candidate in Cultural Heritage, and teach 3D modeling at the Accademia di Belle Arti di Bari. The making never stopped, it just grew into something larger than production.
Works & COLLABORATION with






